Post by Caleb Haus on May 25, 2009 14:35:09 GMT -5
[/center]Glow Fox
Second prototype Zoid built off of the Shadow Fox platform. At first glance, it is easy to confuse the Glow Fox with the standard Command Wolf because both Zoids share an uncanny resemblance. A vast improvement in every way over the Scout Fox in terms of handling and durability. The body configuration of the Glow Fox allows it to handle at speeds nearly matching those of the Lightning Saix, but also being able to safely maintain those speeds.
One of the Glow Fox's few weaknesses lie in the human factor. As one of the fastest Zoids around, the Glow Fox's speeds, like the Lightning Saix, have been known to make some pilots pass out due to the incredible amount of pressure being put on their bodies.
The Glow Fox comes equipped with two Strike Laser Claws, Two-shot Flashbang Grenade Launcher, tail-mounted AZ70mm electromagnetic net cannon, and back mounted single Lightning Chain Gun. Primarily available in a pure white paint scheme, the exceptions being weapon barrels and joint mountings.
Basic Stats:
Weight: 58 tons
Width: 19.02 m
Height: 8.5 m
Maximum Speed: 310 km/h
Weapons:
- two Forpaw mounted Strike Laser Claw units.
- A two shot, hip-compartment Flashbang Grenade Launcher
- Tail mounted AZ70 electromagnetic net gun.
- Backmounted 80mm Lightning Chain Gun system.
Equipment:
- Spread Leg Joints
- Hypercoolant system
- Anti-flashbang shielding
Weapon Breakdown:
- two Forepaw mounted Strike Laser Claw units.
Self explanatory - this system runs an energy system link from the generator directly to the front two claws, capable of infusing
them with energy not unlike a basic 'charged blade' strike. When in use, the claws glow a bright yellow. Strike Laser Claw attacks
are quite adept at piercing through Energy Shields, and, though it adds a little more kick, it does not add too much damage to basic
metals.
- A two shot, hip-compartment Flashbang Grenade Launcher
Concealed within the hip, there is one Flashbang Grenade per hip joint. When deployed the Flashbang Grenade, as it's name implies,
emits a powerful burst of light. When the Flashbang goes off, atypically, anyone looking in the general direction of the grenade will be temporarily blinded. An added bonus of the Flashbang grenade launcher is a similar temporary radio jamming frequency, rendering most radio-based tracking devises and radio communication null. Needless to say, closing one's eyes won't be enough to save you from this weapon. It can only be fired twice per fight.
- Tail mounted AZ70 electromagnetic tail gun.
Attached to the tail of the Glow Fox, is a very simple, single-shot Electromagnetic net gun. This net, along with the weighted ends, are charged with a strong burst of electromagnetic energy. The effect of the net, upon contact, is quite simple: A shock to the zoid in question, capable of temporarily causing the Zoid to stall. Generally speaking, the stall duration is rarely longer than around five seconds, but that is enough time for a clever escape or a witty attack.
- Backmounted 80mm Lightning Chain Gun system.
A back mounted chain gun. It is capable of a roughly 180 degree forward facing motion. The reason this is called the 'lightning chain gun' is not the fact that it shoots lightning - rather, it has a rear-facing pair of ion-boosters. When these boosters are off, the max speed is only 285 km/h - however, the system grants additional energy to all components.
Notably: The base joints are exposed.
Equipment Breakdown:[/u]
- Strengthened Leg Joints
This is a strong alloy that makes up the leg joints, allowing the Glow Fox to achieve 80% maneuverability while at top speed. When at 280 km/h these joints allow for 100% maneuverability, completely alleviating an atypical problem that most Lightning Saix have, even if they cannot beat a Saix in a foot race.
- Hypercoolant System
This particular coolant is highly necessary to keep all of the components of the Glow Fox running at maximum efficiency. Enough central damage, and one might rupture the coolant tank, and thus deal a massive blow to the Glow Fox - if the Coolant System is damaged, Generally speaking, the pilot must reduce all capabilities of the Fox by 50%, or they will be in quite a predicament - the CS also keeps the cockpit cool, so after roughly 30 seconds without it, at maximum capacity, the pilot will be piloting a nice ball of fire. Luckily, that is why there is slightly thickened armor around the midsection of the Glow Fox, to attempt to block off the proverbial Achilles heel.
- Anti-Flashbang Shielding
Very simply, the anti-flashbang shielding is a special shield that drops in to place upon activation of the Flashbang Grenade launchers, allowing the Glowfox to be unharmed by it - as far as the visuals are concerned. This is an automatic function.
Notes: Yes, this is a terrible gif. I would appreciate help, though I certainly don't have the pay for it.
Rank: ... hell if I know. I'm hoping C, but something tells me it probably isn't. xD
[ Initial Glow Fox Concept copyright the staff of Metal Machine Music ( as far as I am aware ). Used with permission by ex-staff 'Ramier Sooran'. Any complaints, please
direct them to me. ][/size][/blockquote][/blockquote]